Starsector halo mod. Kadur remmnat, Secrets of the Frontier, Heavy Mining Industries, Brighton federation, Star Federation, and tahlan shipworks. Starsector halo mod

 
 Kadur remmnat, Secrets of the Frontier, Heavy Mining Industries, Brighton federation, Star Federation, and tahlan shipworksStarsector halo mod Version 3

I personally removed vayra now, in favor of bounties expanded, since it has a lot of bugs and severely degrades my performance. 1a is now out! This is a . Second probably Terraforming and station construction from bsomethingcantrememberhisname. But I want to take it for myself. Get elite shield modulation & sensors. I have no idea how to balance ships. Moasseman • 1 yr. Some local vampire was causing some serious trouble on a nearby colony, claiming that he belong to a proud race of superior vampires. ago. ev and most faction/ship mods I've tried). Hullmod that wishes to implement Concord should extend class org. 1. ' word to open the list. Starsector! Join thousands of players in a massive online community. It adds the ability to build Astropolis stations around planets, in addition to a bunch of other neat features, and a config that lets you toggle everything. I always say start a game without mods unless it's absolutely essential (ie, DSfix for PC Dark Souls). You should allow destroyers to mount forge hullmods. About as threatening as you'd imagine. The problem currently with rare ships is that it is VERY sensitive to mod lists. 0c [Starsector Mods][0. Fans of Star Wars and strategy game fans will agree Star Wars 2020 is sure to offer something superb. Every mod will need a Mod_Info. most of the time I respect the starsector modders, but I'm sorely disappointed in both sides here. Everyone else is mentioning the mods, but for mod manager, there's MOSS. You can alter minimum and maximum zoom levels for campaign and combat. ago. 3b – Update (11/6/2021) Mod, the choice for serious players seeking advanced features and customization options. It did in Beyond The Sector, I've had many encouters where there were multiple [DORITO] fleets. With a skill I forget the name of you can add 3 s mods. This mod is dedicated to a distant relative, John Carter of Prussia Cove who was known as the “King of Prussia” and was the most successful and notorious smuggler of the Penzance district between 1777 and 1807, together with his two brothers, Harry and Charles. The official forum's mod index only lists 4 portrait packs, two of which are straight-up weeb bait and one of which looks like something out of an 80s anime. . as for the ai retrofit, it simply reduces the crew to zero, then adds a load of invisible low cost hull mods to the ship, depending on the ship size and its base required crew, to simulate a dynamic cost. Changelog: Version 1. I have way less problems than I used to, but it still starts chugging sometimes after a few hours. 1. 205. This wiki has been created to give documentation to game mods created for Starsector, a top-down open world, singleplayer space simulation game by Fractal Softworks. Second probably Terraforming and station construction from bsomethingcantrememberhisname. Halo: Combat Evolved mod | Released 2019. For me it is: "Program Files (x86)Fractal SoftworksStarsectormods". sadisticrarve • 2 yr. zip in the starsector-core folder, as starfarer. . Yes, starsectordataconfig settings. captains and officers), and 3,020 names for stellar objects (i. 0 coins. All the portraits were generated using Severian Void's Stable Diffusion model for Starsector portraits, using images of each AI core as a base. Requires a new save for the faction to work, can use existing save if you just want the ships. - look for "maxLogisticsHullmods":2, - change to whatever value you want. 95. By default, this mod generates a randomly-placed custom star system with. ecto beam: small anti armor laser that fills a badly needed role that the base game should have imo. csv while the less commonly edited. Make sure you have a free spot in your fleet, it's a guaranteed recovery. On Linux, it's in the starsector directory. This mod adds high tech ships and weapons to Independents (and pirates) as well as a few unique bounties. Scy Nation's origin and history. 1. Starsector version 0. If you don't have the weapons data for the Breach, either your copy of vanilla Starsector is somehow mutilated, or you're on an older version like 0. Credits:Battlestar Galactica Mod. Just move it if it does. Download mod + any other necessary mods to make everything work (I. Hammerhead needs hangarbays to launch some interceptors. Ships are unique and fit seamlessly into the 3 vanilla categories - low tech, midline, high tech. Now all I have to do is figure out why I can't get them to spawn in fleets, so once that's sorted I'll finally release it. Sabot. 18 new SINDRIAN DIKTAT portraits. In other words, every ship with a d-mod will cost 20% less supplies every day to maintain. magiclib`. speaking of supplies and fuel, this is something Star Valor ignores completely. SatyenArgieyna. captains and officers), and 3,020 names for stellar objects (i. Features: Large quantities of ships and weapons. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight. The greater good prevails in the Alliance, sometimes at the cost. Quality of Life. BackgroundHere • 2 mo. 92. 7a - 11/14/23 A quick. No more scrolling around, squinting at the small grey text on the dark background and muttering ABCs under your breath, no more! Why this isn't in the base game is something I'll never understand. • 4 yr. Portrait packs do not care about the version so just edit the mod_info. Sometimes you can deploy the Nagato and like 10 Kites. 96a] ED Shipyards 2. It also will go through your mods and estimate how much RAM each one will use, which you can use to limit how many big ones you have installed. some people say no mods for a first playthrough, but personally i like to mod every game i own before playing it. A strong-willed but open pact between worlds that don't see a future for themselves among the other warring factions. Regular High Tech Version (blue) will spawn in Tri-Tachyon Fleets VERY RARELY. Removed extra crew bonus. Halo - UNSC Pelican Troop Transport: caymon: 8 4086 November 18, 2023, 07:01:18 AM by SPARTAN 97118Bitbucket. This video guide goes over the very simple plug-and-play approach Starsector takes in introdu. BackgroundHere • 2 mo. 8. 1. Factions will wage war against each other and try to conquer their enemies. Various settings for the mod can be configured either via the tahlan_settings. The Ship/Weapon Pack seeks to flesh out the content of Starsector by adding ships, weapons, hull mods, and campaign missions. Gotta bring extra supplies but it generally works great. The one that is in Nexerelin is just 3 planets orbiting a jump point. This video guide goes over the very simple plug-and-play approach Starsector takes in introdu. For those that prefers a more civilized way of late-game colony management. It adds…. ago. xedralya. ago. I have my ram allocation set to 4096, 8gb ram total on my machine, I run the tool constantly while gaming, and set the options to purge every 5 minutes and at 80%+ usage. I understand there no modpack because it would be hell with all the update going around, but just a text list. The Ludd believer and subsistence farming enjoyer. This chaos comes from YouTuber. r/starsector. Diplomacy events see faction relationships changing over time. Let's go over the basics of how to install mods in Starsector. That's all. 2D RPG/Trade/Fleet Combat Game. weapon_data. These mods are MY personal favorites, but which mods are YOURS?-------0:00 - Intro0:5. Modwise, weebism is pretty fringe compared to everything available. (If you want more industries, need to change the maxIndustries table right above the previous one too) 13. Open menu Open navigation Go to Reddit Home. Features. json that could be the source of the issue. . MagicLib is a mod that provides an open-source library that is full of plugins and scripts written by the Starsector community. First, make sure you properly modified the file setting the allocated memory for the game. If you are 10 ships away from fleet cap, only the first 10 ships that would be salvagable will show up as being salvagable after combat. - open up the settings. Ivara_Prime. Good OP, compressed armor effectiveness and lots of guns but have very costly maintenance, large fuel costs and high crew requirements. The first one is "minCombatZoom":0. Audio. 6. ) Save your game. 2 Large missile weapons, with either fragmentation or High Explosive warheads. There is a mod for that. 2. Low OP, low maintenance and low command costs allow Oculian ships to be sent in combat enmasse with little punishment to the player's economy. PD ships become super viable with this weapon. Eventually you will want to add nexerelin, but for now, go here to find a nice list of existing mods. [Starsector Mods][0. 95. I was bored one day, and decided to try to put together a halo-themed UNSC faction mod. The "Minimum Viable Product" v0. Premium Explore Gaming. -Decreased Nyogtha's supplies per deploy. The most recent version on one of their saved pages is 2. 2. Mod Authors: v1. Also, how has no one added ships from Halo into Starsector yet? AppleMarineXX. Included are a couple dozen ships and fighters, new skins, new modular weapons, and a bevy of unique IBB boss ships. I want to do a playthrough with automated ships only and I wanted to know what mods would add some intresting stuff. The ship is not an OP module beating everything. Aside from that, Diable Avionics, Legacy of Arkgneisis for the looks, Kingdom of Terra for amazing modding talent in a slightly silly package, Metelson is great, Kadur Remnant too, Mayasuran Navy is. thank you. Tahlan Shipworks has a fuckton of HVBs if you want a lot of it. I was bored one day, and decided to try to put together… To install a mod, download it and unzip it into the "mods" directory. Welcome back to our modded playthrough. . Now you can play a Starsectortm mod that is vaguely modeled after said popular franchise!In the Persean Arm…. Bitbucket. The factions are a bit weak and will loose planets if not helped against hegemony (ORA is specially good feeding them or so it seems). Shadowyards provides a good mix of high-tech ships (also carrier focused) with a very distinctive design. If you visit a salvage yard from the same mod, you will get to place an order of a set credits depending on the planets Orbital works. From Terraforming and Station Construction, Supercomputers consume AI cores to increase income in system (and I think production if you use alphas). On Windows, it's in the installation directory. Also Beyond the Sector isn’t a quality of life mod, but it adds some minor end game content that is very vanilla like. Status Realistic Combat does not crash or interfere any mod and works on all content mods by overriding the Starsector damage code and changing the base stats of both vanilla and modded weapons, projectiles, missiles, beams, and non-station ships once the game loads. Maybe. Clarify? The only system which nex adds to my. These ships test the boundaries. Once you recover it, cart it around and it'll give you blueprints, and eventually hint at the location of another ship. Just a list of small-ish mods that would go along with your main modpack, why not try some out?⭐ Discord: Pack: SAFE TO ADD IN EXISTING SAVES. Suffer no more! Download Adjusted Sector 0. In the file will be a line called "playerMaxLevel" which you can edit to whatever, also under that line will be the settings for how many skill and story points you get per. Current WIP mod to bring the Expanse's free navy into starsector. 96961 Posts 6995 Topics Last post by kenwth81 in Re: Missing produced shi. Enjoy endless possibilities for customization with Starsector mods, expansions, and more. For Users: LunaSettings. Default is 400 battle size with up to a 60:40 split based on relative officer strength/count, and captured objectives. • Over-Engineered: Provides 20% OP bonus and some slot-points to the ship when built-in. Post category: Mods. This mod simply halves the data in the "supplies/mo" column on the "ship_data. Starsector! Join thousands of players in a. 4X game features in Starsector. Edit: It also has profiles which are stupid easy to switch to and fro with. III dph from 180 to 200. Honorable mentions are Gunnery Control AI (from Tahlan I think), and Titanic Turboconductors/Quickload Missile Racks from Unusually Gullible Hullmods. Kind of hurts the latest update idea of slip streams etc since you will be able to jump. I have no idea how to balance ships. Work your way to phase coil tuning (you get that by lvl 4). Continue Reading [Starsector Mods] [0. (lvl 2 you already have those). exe isn't the game, it's just a wrapper around Java. -Engage, Harass, Eliminate are all different things. 4) Note: you do not need an account to download from dropbox. The Scy Nation literally emerged from the ashes of the "Science Colony of Yggdrasil". -Increased Halo Microwave Cannon MK. Nexerlin is a major overhaul mod for Starsector that adds faction diplomacy and warfare and enhances the game with new starting options, events, and new interactions you can complete in the game, such as mining, constructing outposts, paying tributes, and more. Seeker - Unidentified Contact, 0. What. . Not like its a problem or anything but just thought it was weird. Change planet and colony descriptions with an in-game interface. 0. PS: Mercy system, there's an abandoned station at the edge of the system that you can see on the. Diable Avionics is a carrier-focused faction with mech-themed fighters, walls of micro-missiles, and striking red ships. I think emergency flux vents would be more balanced if it also had a dissipation penalty for every charge that gets used up, say, -3% flux dissipation, or -4% after the new update, so then once they are all used up even a ship that has good initial flux dissipation would struggle. It will also raise the s-mod cap for that ship by 2, so it’s purely a benefit, and with a little luck a significant one. DOWNLOAD HMI HERE---Due to the original mod becoming too large, I split the mod up into three seperate mods. Background. - Quickly switch between mod versions. It used to be called Starfarer. Explore a wide range of top-rated Starsector mods and take your gameplay to the next level. Bounty Hunt, Colonize, Wage W. 96a-RC10] Missing. I dunno if that because i have like 120mods installed and probably most of them add new ships, weapons, LPCs etc. Enjoy endless possibilities for customization with Starsector mods, expansions, and more. Embrace the butt pirate gameplay. 7. mod. With our comprehensive installation and usage guide, you’ll be able… 140. Special thanks to Alex and the dev team of Starsector, Starsector community and all Star Wars fans. Mass Effect x Star Sector . The mod’s “Halo Kart” mode includes a couple different maps pulled directly from the Mario Kart games, so that ought to make for a couple of hours of nonsensical fun. They're not rare, they're not a separate currency that you purchase in the ingame cash shop, they're not a pristine nanoforge. You'll also be able to find everything new used across the Sector by the various factions, and might be. Stellar NetworksInformation at your fingertips. 2. So be warned. If you don't know what to use at the beginning of the game, you won't. Increase/decrease remnant interest based on a variety of factors, and cause the remnant to scout the player colonies. The League of Persean tinpot dictatorships supporter. Updated for Starsector 0. It still needs it to put onto a ship, it just doesn't use it up. . C. This mod simply halves the data in the "supplies/mo" column on the "ship_data. fs. Some of the best Starsector mods include Nexerelin, Unknown Skies, Combat Chatter, Legacy of Arkgneisis, and Arsenal Expansion. I found that 1 battleship (idk mod it look like battlecriuser form StarCraft) 1fast Battleship (tahalan shipworks) 1paragon with weapons from hypeshout whell 2 skyspliterss 4 light criusers This fleet work for dragon reborn First Spawn fast battleship, battleship 2 sky splitters and light crusers for remaining dp When some ships go down spawn paragon. 1a] Diktat Enhancement 1. Roiders Union: makes the independent faction more interesting and more present in the far reaches of the sector. HMI adds a bunch of junker ships that aren't really worth using imo but are good for enemy variety and get more ordinance points the more D-mods they have. The Ludd believer and subsistence farming enjoyer. You take the role of a space captain seeking fortune and glory however you choose. You can do this via console commands by typing in "list special", this will give you a list of all special items, most which will be blueprint packages. Mod Features. Get it Here!I literally only used it in one line of. " Elevate your Starsector gameplay with the [0. RepoMod Details This utility mod adds the ability to create customized star systems upon creating a new game. Seafood Shipworks - nice looking ships. At first pass they little to write home about, appreciable engine specs are dragged down by undersized shield cores, mediocre armor, and anemic flux systems. Released an Update to v0. Featured: The Oculian Armada is set to overly fill the role of Low-powered, High-tech theme with the cheapest Energy/Missile weapons at their disposal. When some of the researchers attempted to probe it, it activated what little energy reserves the construct had left to catapult the fleet through. ago. These ones are very much worth adding tho. Start the game and select the mod from the “mods” menu. It's not on Mod Index. 95. Excellent aesthetic and balanced decently well. And they have 2 unique bounties, one of which offers a modular Cabal custom Paragon and the other a custom Astral. SPACE: Across The Sea Of Suns, Beyond The Black, Cataclysmic Variable, Distant Retrograde, Eclipsing Binary, Five Against Venus. Halo: Covenant Edition, includes play as Grunt, play as Jackal, and now play as Hunter. Elevate your Starsector gameplay with the [0. Otherwise, you might be playing for a while, then get ganked by pirates and realize you hadn't saved in two hours. VI damage per shot from 550 to 600. VI flux per shot from 800 to 750. Work your way to phase coil tuning (you get that by lvl 4). One of the best faction mods imo. GMan: Did the sprites for previous versions of the mod. TurklerRS • download stinger shipyards • 7 mo. Also some new mods. was a nomadic colony built inside an asteroid to travel the stars and study the universe one system at a time. This means supplies are normal for everything in the game, except ships use half their vanilla amounts for maintenance. • Auxiliary Generators: Provides some slot. Enjoy endless possibilities for customization with Starsector mods, expansions, and more. Why a utility mod? In the past this mod was a simple jar bundled with other mods. •. Tips on reducing new Hostile Activity event progress. Some prefer Vayras mod whatsitsname which works well with it. What. This wiki has been created to give documentation to game mods created for Starsector, a top-down open world, singleplayer space simulation game by Fractal Softworks. 3b – Update (11/6/2021) Post published: October 7, 2022 Post category: Mods Post comments: 0 Comments v0. 96a (Re. SotP recreates Halo's iconic and brutal space combat in its full visual glory across a galactic battlefield. 9. There are a lot of great assets in this mod. 4) Note: you do not need an account to download from dropbox. 8. The code is: )It will also set your ram higher for you and install java 8 to run the game if you don't have it. SetChatterChar [officer name] [character ID]: Assigns the specified chatter character to the officer in the player fleet with the best match for the provided name. 81. Having console command mod to spawn ship directly on your fleet can produce some truly spectacular results. •. It is not my first language. Currently Supported. 96 versions will break the game if used in conjunction with 0. These are greatly improved by configuring your Starsector to use JRE8. While there always are some modders that leave the scene, Starsector is healthy enough to have new blood fill those gaps in. Welcome to a Starsector Tutorial!In this tutorial I will show you what to do if you have any of the following questions:Where do I download mods for Starsect. This mod is a gigantic content expansion that fits almost seamlessly into vanilla to add a multitude of new gameplay options, expanding primarily on exploration and colony gameplay. Anti-ApproLight faction: Immortal Light. Once the bar gets full you'll have an invasion that the colony forces will be able to easily handle and then the bar resets back to 0. json" file only one click away from that mods folder. You may now choose 2 from each category of 5 hullmods rather than having to choose 2 from all 10. 2D RPG/Trade/Fleet Combat Game. Their wanzers range from light fighter-infantry to frigate-equivalent monsters. The lore also makes mentions to the empire being shady and involved in "black magic". This mod adds a search box to the planet list. This (along with many other settings) can be changed by running the Settings command. I have about 400k and losing 15k a month. STAR TREK ERAS 0. Stick some redacted weapons on there. Before the Collapse, the S. Starsector PSA #1: Your Ship's Bounds Polygon Is Too Detailed « 1 2 3. 8a. This mod is a continuation of my three 0. Mod_Info. Auto slow on asteroid fields and hyper storms would be godly. zip file from the link above,. I usually find it in the event horizon, so get ready to E-burn. The relic component will actually remove the amount of D - mods you get on the order. Goal: for Realistic Combat to run and work well with all other mods. Further nerfed Hurricane MIRV cooldown from 10 to 15 seconds (vanilla is 5)Hazard Mining is one that everyone else has mentioned, and for good reason. But nexerelin is first place. json file. Starsector uses JRE 7 by default. Yes, it’s Vanilla, you simply go to “Command” then click the colony you want to build on, go to “Colony Info“ (where you can see habitability, buildings, etc) then, click “Add industry”. Right click is set to Eliminate. Below you can find the two 'sub' mods of HMI; these mods can be downlaoded. •. - Easily. api. 0 breaking changes. Personally I wouldn't recommend the mod. Frigates are relatively weak as they need to be supported by the bigger UAF ships. •. 0. Most popular faction mods have HVBs too. You can take this as Starsector mod showcase of starsector best mods. ago. Now you can play a Starsectortm mod that is vaguely modeled after said popular franchise!In the Persean Arm…. Leading Pip 3. Description: CAS adds a variety of warning sounds triggered by things that are happening to your ship in combat (ex. Discuss modding Starsector here. json that the more experienced player can. Thanks in advance! Go to Starsectorstarsector-coredataconfigSettings, find "maxIndustries" change the numbers to whatever you want. Modding. And the ones I removed, for comparison. Talk about anything and everything Starsector related here. Each objective that you take gives you more deployment points, up to 60% of the battle size. I'll list the most broken ones I found (and the mod + codes it associates with) Guardian: Large missile hardpoint combined with missile autoforge + generous amount of ordnance points (Graphics lib. sorry, I was editing it on my phone, but its aspects from the mods that kinda get OP when combined. Crew Replacer is a mod library built with one goal in mind: to make it easy and quick to mod in new items to be used in jobs. While the commands themselves aren't case sensitive, arguments are. Faction mods are cool, i do recommend them. And yeah, Matriarch is based. Don't worry. Just off the top of my head, Hazard Mining Incorporated, Roider Union, Mayasuran Navy, and XIV Battleground are all faction/ship mods I've used in recent. 5 large energy slots, 1 large missile, 4 or 6 medium missiles, multiple medium. Extract the mod file to a folder on your computer. ago. staubsaugernasenmann. 3, the newest version of the mod before the drama is 2. Concierge (P) - Pirate conversion that does away with fancy systems for missile spam. Find the perfect mod to enhance your gaming experience today. Hopefully this mod will now be in a good-enough spot so that I can move my attention onto my others ones in dire need for an update! Forum thread MagicLab Discord Bug report/feedback form (no login required) SEEKER_UC_v0. The hullmod is available and unlocked from the start. I play on maximum battlesize and fill the empty shipslots with logistics and kites. Last post by IceFire. . 95. The goal of MagicLib is to create an Open Source, community driven 'library' of useful (and well documented) scripts and plugins that can be leveraged and contributed to by every modder. However, once there were multiple versions of LazyLib floating around compatibility issues started to arise. With hardened subsystems and a ship either tanky or mobile enough you can literally just wait out LP or pirate fleets to go to 0 CR. Planet Search. Ship and Weapon Pack is also a good vanilla-ish mod, as well.